How to Restart a Round in CS:GO & CS2: The 2025 Command Guide
Struggling with a bad start in your practice server? Need to reset a round in CSafter a frustrating peek or a misplaced smoke grenade? Knowing how to restart a round is a fundamental skill for any serious CS2 player, from solo practice to organized team scrimmages. Unlike standard matchmaking, where rounds progress linearly, having admin control over a server allows you to freeze time, rewind mistakes, and drill strategies to perfection.
This guide cuts through the confusion. We’ll provide the essential console commands, explain the critical differences between simply restarting and fully restoring a round, and show you how to configure your server for optimal practice. Whether you’re a veteran refining your CS2 settings or a new player learning the CS2 maps guide, this knowledge is invaluable.
What Does “Restarting a Round” Mean in CS:GO/CS2?
In the context of a private server, “restarting a round” refers to using server administrator commands to end the current in-game round prematurely and immediately begin a new one. This is not a feature available in official Valve matchmaking or Premier CS2 modes. Its primary use is within private games, where players have console access to control the game state for training, practice, or troubleshooting specific scenarios without waiting for the round timer to expire.
The two most common methods are a hard restart, which begins an entirely new round, and a round restoration, which loads a previously saved game state down to the exact player positions and utility held.
Essential Console Commands to Restart a Round in CS:GO
To use any of these commands, you must first enable the developer console. This is a crucial first step for any player looking to customize their experience, much like those who import professional CS2 buy binds or adjust their CS2 crosshair settings.
The Primary Command: mp_restartgame
The mp_restartgame command is the most straightforward tool for resetting a round. According to the Valve Developer Community wiki, this command restarts the game after a specified time delay.
- Open your console (~ key, usually below Esc).
- Type the following command and press Enter: mp_restartgame 1. The number 1 represents the number of seconds until the restart occurs. You can set this to 5 for a five-second countdown, giving players a moment to prepare, or 0 for an instantaneous restart.
This command will immediately end the current round, reset all players to their spawn points, and start a new buy period. It’s perfect for quickly resetting after a failed execution during team practice.
Controlling the Restart Delay: mp_match_restart_delay
Sometimes, an immediate restart can be disorienting. The mp_match_restart_delay variable allows you to set a standard delay (in seconds) that is applied when a match restart is voted on or commanded. Setting this beforehand creates a consistent experience for everyone on the server.
Advanced Round Control: Saving and Loading Backup Files
For more advanced practice, especially for professionals fine-tuning their CS2 grenade binds, a simple restart isn’t enough. You need to return to a specific moment in time. This is where round backup files become essential.
How to Use mp_backup_restore_load_file
This powerful command allows you to restore the exact state of a previously saved round, including player positions, health, weapons, and utility. As documented by Valve, the backup system is designed for competitive match support but is repurposed by players for training.
- Save a Round State: First, you must create a backup. At the desired moment in the round, open the console and type: mp_backup_round_file autosave. This will save the current game state to a file named autosave. You can use any filename you prefer (e.g., smoke_setup_a).
- Load the Saved Round: Later, to return to that exact moment, type: mp_backup_restore_load_file autosave. The server will rewind the game to the precise second you saved it. This is invaluable for repeatedly practicing a complex execution or retake scenario from the same starting point.
This method is far superior to a simple restart for high-level strategy repetition and is a cornerstone of professional team practice sessions.
Configuring Your Server for Unlimited Practice
A true practice server involves more than just restarting rounds. To mimic the ideal training environment used by pros like ZywOo or m0NESY, you need to configure several settings that remove limitations. These are the same settings that allow for endless CS2 bots drills and utility practice.
Key Practice Server Settings
- Unlimited Money: Ensure you can buy any weapon anytime. mp_maxmoney 60000 // Sets the maximum amount of money a player can carry. mp_startmoney 60000 // Sets the amount of money players start with each half. mp_afterroundmoney 60000 // Money awarded after each round. mp_buy_anywhere 1 // Allows players to buy anywhere, not just in buy zones.
- Extended Round Time: Remove the pressure of the clock to learn CS2 callouts on Mirage or Inferno. mp_roundtime 60 // Sets the round time. mp_roundtime_defuse 60 // Sets the round time for defusal maps. mp_roundtime_hostage 60 // Sets the round time for hostage maps. mp_buytime 9999 // Allows buying for the entire round.
- Infinite Grenades (SourceMod Required): For practicing dozens of smoke line-ups in a row, you often need a plugin like SourceMod, which allows for infinite ammo and grenade refresh commands beyond standard settings.
Important Considerations and Safety
- VAC Security: Using these commands on your own private server is perfectly safe and will not trigger a VAC was unable to verify error. VAC only monitors for modifications that give a player an unfair advantage in secure servers, like official Valve matchmaking. Never use third-party cheats to try and gain control.
- Server Permissions: You must have administrative privileges on the server you are playing on. You cannot use these commands in official Valve Competitive or Premier matchmaking. They are exclusively for private, community, or local listening servers.
- The sv_cheats Requirement: Most of these commands do not require sv_cheats 1 to be enabled. mp_restartgame and the mp_backup_* commands are administrative tools, not cheats, and function with sv_cheats at its default 0 setting.
Conclusion: Master Your Practice Sessions
Understanding how to restart and restore rounds transforms your practice from passive play into active, targeted skill development. By mastering mp_restartgame, embracing the power of mp_backup_restore_load_file, and configuring your server with unlimited money and time, you create a sandbox for infinite improvement. This level of control is what separates casual players from dedicated competitors who are serious about climbing the CS2 ranks.
Start by applying these commands on a local server. Practice your solo maneuvers, then gather your team to drill executes until they are perfect. For more insights into optimizing your entire gameplay experience, explore our guides on the best CS2 settings used by pros and how to master the CS2 tick rate system.
Frequently Asked Questions (FAQ)
Q: What is the difference between mp_restartgame and mp_backup_restore_load_file? A: mp_restartgame simply ends the current round and starts a brand new one from the spawn points. mp_backup_restore_load_file loads a previously saved game state, allowing you to restart from any specific moment in the round with the same player positions, health, and utility.
Q: Can I use these commands in official CS2 matchmaking? A: No. These are administrator commands that are disabled in all official Valve matchmaking modes, including Competitive and Premier. They are only available on private servers where you have admin control.
Q: Why would I need to restart a round? A: The main uses are for practice: resetting after a failed strategy, practicing a smoke grenade line-up from the same spot repeatedly, or allowing a team to re-do a execution without waiting for the round to end naturally.
Q: Will using these commands get me VAC-banned? A: Absolutely not. Using these commands on a private server is a standard, legitimate practice. VAC bans are only issued for detected cheat programs used on secure servers.
Q: What does the number in mp_restartgame 1 mean? A: The number is the delay in seconds before the restart happens. mp_restartgame 1 restarts the game after 1 second. mp_restartgame 5 would give a 5-second countdown warning to all players before restarting.