If you’ve ever queued a match on Anubis and wondered “is Anubis for terrorists or counter-terrorists?” or “is Anubis CT or T sided?”, this guide has you covered.
From map layout and pro stats to practical tips for both sides, you’ll know exactly how to approach every round and whether the map truly favours Ts or CTs.
If you’re new to Anubis, check our detailed CS2 Anubis callouts guide to learn every location name before diving into ranked.
Overview: CT and T Sided Maps in Counter-Strike 2
Before zooming in on Anubis, let’s first define what “CT or T sided” really means in the context of Counter-Strike maps.
What Does “CT or T Sided” Mean?
In Counter-Strike 2, a map is CT-sided when defenders (Counter-Terrorists) have stronger hold positions or quicker rotations.
A T-sided map, on the other hand, gives Terrorists more routes, easier site control, or faster mid presence.
So when you search “is Anubis CT sided” or “is Anubis T sided”, you’re essentially asking which side the design and stats favour most.

Why Map Balance Matters in CS2
Map bias can completely shift how teams approach matches:
- It affects veto strategy in ranked and pro play.
- It determines utility setups and buy decisions.
- It helps structure your CT and T-side roles for better coordination.
If you’re trying to improve your side reads, our CS2 beginner guide explains how map bias impacts economy and round flow.
Anubis Map Analysis
Let’s break down Anubis by structure, rotations, utility, and win-rate data to answer once and for all whether it’s CT or T favoured.
Layout and Design Overview
Anubis is set in an ancient Egyptian complex filled with water canals, tall archways, and multiple mid routes.
Ts can take control using Water, Boat, Palace, or Mid Bridge routes — giving them far more flexibility than CTs.
This open layout and the variety of entry points make Anubis one of the most T-sided maps in CS2.
You’ll often see Terrorists win more rounds simply because of how much ground they can cover early.
For more visual understanding, see our CS2 maps overview — it helps you compare layouts and callouts across the entire pool.
Bombsite Structure and Entry Points
A Site:
- Ts can hit from Main, Water/Boat, or Upper, forcing CTs to defend multiple directions.
- CTs usually anchor from Heaven or CT spawn, relying on early utility to delay entries.

B Site:
- Ts push via Ruins → Long, or through Canal/Water, taking B Long control fast.
- CTs retake via Palace or connector, but with many entry angles, it’s tough to hold.
So if you’re asking “is Anubis for Terrorist?” — yes, it tends to lean that way.
Rotational Dynamics and Timing
Unlike compact maps such as Nuke or Ancient, Anubis gives Ts faster access between sites via Mid and Water routes.
CTs, meanwhile, must cover large open areas and rotate longer distances, often relying on aggressive info plays.
This makes Anubis less of a CT road map and more of a map of T control — speed, information, and flexibility win here.
For comparison, see Vertigo callouts in CS2 — another dynamic map where positioning and fast rotations define the round.
Utility Usage and Map Control
Ts use smokes for Water/Boat, Palace, and B Long, plus flashes to blind Heaven or Connector players.
Once they establish Mid or Water control, CTs are often forced into passive retakes.
For the Counter-Terrorists, losing Mid early can snowball into site collapses.
Smart utility usage — mollying choke points and double-smoking Water — is key to holding ground.
If you need help fine-tuning your grenade setups, check our CS2 grenade binds guide.
Pro Play Statistics and Win Rates
Recent community and competitive data suggest:
- T win rate: ~51.4%
- CT win rate: ~48.6%
That makes Anubis one of the most T-sided maps in the active pool.
Players consistently report that Ts have better flow control and easier executes — a trend mirrored in both Premier and pro play.
Comparing Anubis to Other Popular Maps
Let’s compare Anubis to other Counter-Strike maps to understand where it stands in the sidedness spectrum.
| Map | Favoured Side | Why |
| Mirage | CT | Tight control, quick rotations. |
| Nuke | CT | Complex layout, CT dominance. |
| Anubis | T | Flexible entries, strong mid control. |
| Inferno | Slight T | Mid and Banana control for Ts. |
| Ancient | CT | Compact sites and limited T space. |
So if you’re exploring “CS2 maps CT or T sided”, Anubis clearly stands out as T-favoured, even more than Inferno or Dust 2.
For reference, check our CS2 Dust 2 callouts to see how its balance compares.
Factors Influencing Map Sidedness
Map Layout and Chokepoints
Anubis gives Ts too many viable paths — Water, Boat, Palace, Long B, and Mid Bridge — which spreads CT resources thin.
This freedom heavily contributes to its T-sided nature.
Economy and Weapon Balance
Because Ts can take early map control and set up executes with fewer nades, they often control the economy war.
CTs must spend more on utility every round, leaving less for rifles — one reason you’ll often hear “terrorists win” echo across this map.
Team Strategy and Coordination
While the map leans T, a disciplined CT team can still dominate.
Effective coordination, info-sharing, and retake setups can easily flip the momentum.
For practical strategy examples, see How to Get Better at CS2 — it covers map control, comms, and side-specific execution.

Final Verdict: Is Anubis CT or T Sided in CS2?
CS2 Anubis — CT vs T Performance Summary
| Category | CT Side (%) | T Side (%) | Notes / Insights |
|---|---|---|---|
| Overall Win Rate | 48.6% | 51.4% | One of the most T-sided maps in CS2 due to flexible entry paths and open control zones. |
| Pistol Round Win Rate | 49% | 51% | Ts often gain early map control through fast Palace or Water plays. |
| Round 2 Conversion Rate | 68% | 72% | Ts snowball early success using map control and efficient executes. |
| Win Rate After First Kill | 67% | 73% | Ts convert opening picks effectively thanks to multiple attack routes. |
| Win Rate After First Death | 33% | 38% | Ts recover well through adaptive rotates and mid-round flexibility. |
Summary of Findings
- Design: Highly flexible entry routes for Ts
- Stats: ~51.4% T win rate vs ~48.6% CT
- Meta consensus: Clearly T-sided but still winnable for CTs
So, answering “is Anubis CT or T sided?” — Anubis is T-sided, though smart CT play can even the odds.
Tips for Playing Anubis as CT and T
For CTs:
- Prioritize Mid and B Long control early.
- Use mollies for Boat and Palace drops to delay executes.
- Communicate and rotate efficiently — every second matters.
For Ts:
- Take Water or Palace control early to dictate CT movement.
- Mix up A and B executes — fake one, hit the other.
- Use your map control advantage to pressure and force CT mistakes.
For advanced map practice, see our CS2 practice commands guide to set up lineups and drills efficiently.